Christian Babski (Home Page)
HANIM 1.0 & 1.1 VRML Compliant body hierarchy (BAXTER)
Animation Gallery
Real-Time Body Deformation in VRML
Facial Animation based on Displacer Prototype


Click on the image to get the VRML example of Facial Animation : Daniel Thalmann is speaking.

P. Kalra, A. Mangili, N.M. Thalmann, D. Thalmann, "SMILE : A Multilayered Facial Animation System", Proc. of Conference of Modeling in Computer Graphics, Springer, Tokyo, 1991, pp 189-198
P. Kalra, A. Mangili, N.M. Thalmann, D. Thalmann, "Simulation of Facial Actions Based on Rational Free Form Deformations", Proc. Eurographics'92, Cambridge, U.K., 1992, pp 59-68

E-mail : christian.babski@epfl.ch